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#1 |
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Pilot
Join Date: Feb 2009
Location: Tallahassee, FL. USA
Posts: 235
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For those not necessarily following the Codemasters DevTracker, MMORPG has had Sean Bamberger consolidate a list of updates from the forums:
http://www.mmorpg.com/gamelist.cfm/g...re/3027/page/1
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"If everyone is thinking alike, someone isn't thinking." - General George S. Patton Jr. |
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#2 |
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Pilot
Join Date: Apr 2009
Posts: 149
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Awesome. Thank you for bring this to us. It's nice to have some actual answers to our questions.
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"If at first you don't succeed, keep on sucking until you do suck-ceed" - Curly Howard ![]() http://grandius.mybrute.com/ |
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#3 |
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Senior Pilot
Join Date: Feb 2009
Location: Washington D.C.
Posts: 1,040
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So, I gleaned the following:
1. No death on impacting the stations currently (They are still debating this) 2. No cargo loss on death, meaning that a miner can fill his cargo hold, kill himself, and spawn back at a station for a small repair bill and a large profit. 3. People will be able to flee PVP areas into safe zones very easily 4. They still wrongly think that a single server rule set will successfully cater to both PVP and non-PVPers. Pretty disappointing with plenty of exploitability in my opinion. What's to stop a miner from filling his hold, killing himself, and saving him the long trip home in a heavy ship? Of course I'm still waiting to try the game before passing total judgment, but these answers are very disappointing to me.
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#4 | |
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Pilot
Join Date: Jan 2009
Posts: 358
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Quote:
)I'm still on the fence on this one. I have to wait and see what develops during closed beta in this regard, before I say, "No, it won't work." I can foresee potential issues, but I can't say it can't be done.
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Genius may have its limitations, but stupidity is not thus handicapped. - Elbert Hubbard |
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#5 | |
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Senior Pilot
Join Date: Feb 2009
Location: Washington D.C.
Posts: 1,040
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Quote:
Yes, beta will definitely tell all.
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www.scorpioresearchinstitute.com JGE's Premier Octavian Factional Squad |
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#6 |
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Pilot
Join Date: Apr 2009
Posts: 189
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If there is a clsed beta and an open beta, if they plan to launch in june still im beging to think all there is going to be is an open beta stress test.
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#7 |
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Closet Pilot
Join Date: Jan 2009
Posts: 1
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My thoughts exactly. If they really intend to launch in June, I don't see a meaningful "closed beta" period with ample time to submit bugs, and for the devs to issue patches to fix issues. I'm really not expecting anything more then a week's worth of stress testing, maybe two weeks.
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#8 |
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Junior Pilot
Join Date: Feb 2009
Posts: 37
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I really dont see a June launch coming. I mean yeah its possible if all the concerns that the community has really turns out to be nothing. But I think they are going to have to make alot of changes. But I guess we will find out in beta.
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#9 | |
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Sane One
Join Date: Jan 2009
Posts: 1,165
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Quote:
Well I better not get banned for doing this is all I am saying. Edit: Uggg I just read the article in whole. . . WTF is this whole item that will help so people wont be able to flee? A freakin webber or somthing like eve online? No thanks I play eve online and it works there, this is a fast paced twitch game. What kind of bullcarp is this
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The world I live in there is an economic crisis and people are not buying TV's just cause they are there if they already have a perfectly good one. Hermann needs to stop using that analogy already. Last edited by Sykosys000; 05-11-2009 at 12:05 PM. |
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#10 | |
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Pilot
Join Date: Apr 2009
Posts: 106
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Quote:
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And I looked, and behold a pale horse: and his name that sat on him was Death, and Hades followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, famine, and plague |
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